Engineers attach a Formula 1 simulator to a robotic arm

To comply with the strict rules and regulations of the Fédération Internationale de l’Automobile (FIA) that govern Formula 1 racing, teams regularly employ the use of simulators to test new car designs, and train drivers.

These simulators do a good job in recreating the conditions and handling of a car within a virtual world, however an important factor has always been missing, the feel of the car, the g-forces, the movements. Sitting still in a chair just doesn’t cut it!

This is until the boys at Max Planck Institute for Biological Cybernetics in Tubingen, Germany, stuck a simulator onto the end of an industrial robot arm. It can turn in any direction and even turn upside down! It’s designed to better understand how humans perceive motion.

Incredible piece of machinery and I can already see this being in high demand by racing teams. However I can’t help question why the simulator “game” doesn’t have some better graphics? Surely if you can stick a simulator onto a robot arm, you can develop some more impressive software considering today’s technological level of games, just look at the Gran Turismo games?

Have a look at the simulator in action:

2 Responses to “Engineers attach a Formula 1 simulator to a robotic arm”
  1. Arie Ringus says:

    I enjoyed reading your post, it gave me new perspective on my understanding.

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